✦ A WEMLOCK game

Donut Hunt

The fog is hungry. Hunt delicious donuts, dodge whatever lurks in the dark and climb the leaderboard—one quick adventure at a time.

Easy to play · hard to master

Small game.
Big appetite.

Fast rounds, satisfying rewards and just enough mystery to make every run feel different.

Hunt

Explore strange places and collect every last donut before the fog closes in.

Survive

Stay sharp. Temptation is everywhere—and not everything in the dark is friendly.

Compete

Complete daily quests, improve your run and chase the top of the leaderboard.

Nordic mystery. Arcade energy.

Enter the fog

Donut Hunt keeps the mysterious heart of WEMLOCK, then adds bright rewards, playful characters and competitive bite. Built for quick sessions—and the inevitable “just one more run.”

DailyNew quests
CloudSaved progress
GlobalLeaderboards
Actual gameplay
The person behind the fog

Our Universe

From imagination to play, from laughter to chaos—we build small universes where mystery meets joy. Every game begins as a spark: a silly idea, a story told at the dinner table, or a moment of play with children. From there it grows into something that can be shared with the world.

Our worlds are not about endless grinding or heavy complexity. They are about moments—quick, fun, and satisfying. A touch of Nordic fog, a dash of humor, and enough mystery to keep you curious. That is the heart of WEMLOCK.

About WEMLOCK

I’ve always had a passion for games. They’ve been a part of my life for as long as I can remember. But life has taken me in other directions, and today I don’t have the time for long, deep game experiences anymore. Instead, I’ve found joy and creativity in mobile games—small adventures you can pick up, play for a moment, and put down again whenever you need.

The games I make are, first and foremost, for myself and my children. My two little daughters have an amazing imagination, and many of my ideas come straight from our playtime together. From words to play, from play to ideas, and from ideas to mobile games—that’s the journey.

I am WEMLOCK. Just an ordinary guy who chose to turn his free time and hobby into creating mobile games that hopefully bring joy to others as well.

Big dreams, small games—made with love (and donuts).

The hunt is better together

Join the community

Share your best scores, suggest new donuts and help shape Donut Hunt while it grows.